There is so many problems with the gameplay. Are there plans to Mut 23 coins enhance that in Madden 23? Or is it just additions like the franchise feature stuff. I exclusively play with franchise in a league with a few CPU and a few friends. Some problems are balance-related and a few are broken things. Below are a few examples of what I mean: Articles work Cover 6 every time. There's also very poor zone rotations in general. Press Coverage rarely ever has some impact unless bond is used by the corner. Enforcer is significantly more powerful than every other skill.
Man coverage is less powerful than zone. Outside runs are extremely very powerful - with a fair offensive line and poor 80 RB, you are able to faithfully get 7+ YPC. CPU will throw checkdowns on 3rd & Madden 20+ when losing in the quarter. A drama in-bounds will conduct with 10 seconds. Injuries on franchise style affect RBs wayyy over every other place. Linemen rarely get injured ever. Trades are broken with the CPU. The CPU undervalues selects when investing them away when provided to them and overvalues them. You can abuse how the CPU calls for its defense based on what play you call. Ex: call a death play from singleback ace, if you're on the 1. Then audible to HB Dive. TD every time. CPU never must lineup in 4-3 inside the 5.
Issue: Within 3 seasons, every user group and several of the CPU teams have 10+ superstars on these. The dev upgrade opportunities occur too frequently for there never to be some downgrades. I thought I heard that play vs CPU would be team based. Such as the ravens/ Lamar will operate longer and the chiefs and bucs will toss more. That's interesting! I think that they already have that though. Chiefs will nearly always have 3 broad, SF includes a FB a lot of the time, etc.. However, as it's trainer and team it doesn't operate in Franchise with a fantasy draft. By way of instance, that the 49ers could draft Lamar Jackson but they won't run with buy madden 23 coins him because QB runs aren't in Shanahan's system.